Neonate 0-35
Ancilla 75-220
Elder 250-600
Methuselahs 1000+
Freebie Points: 15 Total
Trait Cost
Attribute 5 per dot
Ability 2 per dot
Discipline 7 per dot
Background 1 per dot
Virtue 2 per dot
Humanity/Path 2 per dot
Willpower 1 per dot
Experience Costs Trait Cost
New Ability 3
New Discipline 20
New Path (Necromancy 20 (Clan ghouls or Thaumaturgy) only)
Attribute current rating x 4
Ability current rating x 2
Clan/Family Discipline current level x 15 * Other Discipline current level x 25* Secondary Path current level x 15
(Necromancy or (Clan ghouls Thaumaturgy) only)
Virtue current rating x 2** Humanity current rating x 2
Willpower current rating
Spend freebie points (15). Optional: Choose Merits and Flaws (max. 7 points).
Select Attributes Prioritize the three categories: Physical, Social, Mental (7/5/3)
Select Abilities Prioritize the three categories: Talents, Skills, Knowledges (13/9/5).
Select Advantages Choose Disciplines (3), Backgrounds (5), and rate Virtues (7).
Finishing Touches Record Humanity (equal to Conscience + Self-Control), Willpower (equal to Courage)
Starting Stats
Generation Max. Trait Rating Blood Pool Max. Blood Points/Turn Third 10 ??? ???
Fourth 9 50 10
Fifth 8 40 8
Sixth 7 30 6
Seventh 6 20 4
Eighth 5 15 3
Ninth 5 14 2
Tenth 5 13 1
Eleventh 5 12 1
Twelfth 5 11 1
Thirteenth + 5 10 1
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